Diablo 2:
Return to a world of dark fantasy. Diablo is back, bigger and nastier
than before. You must stop him. Boasting improved graphics and more
refined gameplay. Choose one of five distinct character types and
explore the lands, Four different, fully populated towns complete with
wilderness areas, Multiple dungeons, caverns and crypts in every town
for players to explore. Advanced combat system, which incorporates
class-specific fighting techniques and spells.
Diablo II: Lord of Destruction
(commonly abbreviated LoD) is an expansion pack for the popular hack
and slash Action role-playing game Diablo II. Unlike the original
Diablo's expansion pack, Diablo: Hellfire, it is an official expansion
designed by Blizzard North.
More than a standard expansion, Lord
of Destruction not only added content in the form of new character
classes and an additional scenario, it also dramatically revamped the
gameplay of the existing Diablo II for solo and especially multiplayer.
As a result, LoD is largely considered a "must-buy" instead of only
being an addition, making it a huge multiplayer success and one of the
most successful expansion packs of all time.
Features
Lord of Destruction adds a number of new features to the core gameplay of Diablo II. These include:
* A fifth act taking place in and around Mount Arreat in the northern
Barbarian Highlands, with an additional act boss, Baal.
* Ethereal
items: These items do not fully exist in the mortal plane and appear
translucent to the human eye. Because of this, they cannot be repaired
and will eventually "deteriorate", so they cannot be used anymore, but
they also have better characteristics and lower requirements than their
repairable equivalents. However, some magical ethereal items are
self-repairing, and some have sockets, and can be made indestructible
by inserting a Zod rune.
* Runes: stones that give powerful
attributes to a socketed item when placed in it or even more powerful
bonuses when placed in a certain order forming a "runeword" (see Rune
Words section below for more information).
* Jewels: items serving
a similar purpose to gems in that they can be placed in socketed items,
but which have random characteristics as opposed to the set
characteristics of gems and runes.
* Charms: items giving boosts to character's stats when kept in the inventory of the player.
* Two new character classes: the Assassin and the Druid.
* An expanded private stash for storing items (double the size of the Diablo II stash).
* An alternate mainhand/offhand setup that can be switched between via a hotkey in gameplay.
* Hirelings (mercenaries) as well as summons can now follow the player
outside of the Act in which they were hired. They can also be equipped
with armor, a helm, and a hireling-specific weapon (as well as a shield
in one case). Hirelings also gain experience and can be resurrected
(for a price proportional to their level) when killed.
*
Class-specific items: new items that only a specific character class
can use. These items often contain class-specific bonuses, often adding
additional skill points for that character class.
* Elite items: more powerful versions of items following the Normal and Exceptional items.
* New unique items, including many Exceptional and Elite Uniques.
* New set items, including sets that use Class-specific items (ie. only one character class can complete certain sets).
* The game can now be played at 800x600 resolution, up from the standard 640x480.
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