
Morgan Kaufmann Publishers(February 2008) l PDF(491pages) l 9.27mb
GAME DESIGN WORKSHOP :A Playcentric Approach to Creating Innovative Games(Second Edition) by Tracy Fullerton.
Master
the craft of game design so you can create that elusive combination of
challenge, competition, and interaction that players seek. This design
workshop begins with an examination of the fundamental elements of game
design; then
puts you to work in prototyping, play testing and
redesigning your own games with exercises that teach essential design
skills. Workshop exercises require no background in programming or
artwork, releasing you from the intricacies of electronic game
production, so you can develop a working understanding of the
essentials of game design.
Features:
* A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of
Electronic Arts.
* Hands-on exercises demonstrate key concepts, and the design methodology
* Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux
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